Daniel D. iSOBigD Location: Montreal, Canada Language(s):
English, French, romanian Member Since: February 2005 Last Updated: 8 July 2008 Portfolio Views: 1495 Chosen as Favorite: 0
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Team Fortress 2 Fire Sentry 3ds max, Photoshop, VRay January 2008
This is a Team Fortress 2 style fire sentry gun done for a Game Art Challenge in January of 2008. The challenge was to have a box turn into something in the style of TF2 build animations.
Made using 3DS Max for the modeling and animation, DeepUV for UV mapping, Photoshop for the texturing and Particle Illusion for the fire.
1579 quads, 1024x1024 texture and normal map, 512x512 specular map.